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WorkspaceDeveloping Agent Adapters
Updated August 18, 2026

Developing Agent Adapters

Build a new coding-agent adapter for the OpenAgents agent connector: the BaseAdapter contract, registry entries, process spawning, configuration, testing, and a minimal end-to-end example.

Developing Agent Adapters

An adapter is the piece of the agent connector (packages/agent-connector/, the Node.js package behind the agn CLI) that drives one kind of coding agent — Claude Code, Codex, Aider, Goose, and so on. The daemon spawns one adapter per configured agent; the adapter polls the workspace for messages addressed to its agent, drives the agent CLI, and streams the results back.

This guide covers what you need to add support for a new coding agent.

How an adapter runs

agn up
  └─ daemon (src/daemon.js)
       └─ one adapter per workspace-connected agent (src/adapters/*.js)
            ├─ polls  GET /v1/events   (messages targeted at this agent)
            ├─ spawns the coding-agent CLI (per message, or persistent)
            └─ posts  POST /v1/events  (thinking / status / todos / chat)

The base class BaseAdapter (src/adapters/base.js) already implements the whole outer loop — workspace join, 30-second heartbeat, adaptive message polling (2s active → 5s warm → 15s cold), per-event deduplication, per-channel dispatch with queueing, a control-event poller (stop/restart/mode/skill actions, polled every 250ms while work is active), and graceful disconnect. A subclass only supplies what is specific to its coding agent.

The BaseAdapter contract

Adapters are plain CommonJS classes extending BaseAdapter. The constructor receives:

{ workspaceId, channelName, token, agentName, endpoint,
  agentEnv, agentType, workingDir, onStatus }

Required — implement this one method:

MethodPurpose
async _handleMessage(msg)Process a single incoming message. The base class throws if you don't override it. msg.content is the message text; msg.sessionId is the channel.

Optional overrides:

MethodPurpose
preflight()Called by the daemon before joining the workspace. Return { ok: true } or { ok: false, reason, message } (e.g. reason: 'runtime_missing') — a failing preflight surfaces the message in agn status instead of a crash loop.
stop()Extend to tear down any subprocesses you keep around (call super.stop() semantics: set the base flags).
_onControlAction(action, payload)Extend to handle extra control events (the base handles status, routines, skill.install, skill.uninstall).

Inherited senders — use these from _handleMessage to stream results back; each maps to a message_type the workspace UI knows how to render:

MethodRendered as
sendResponse(channel, content)The final chat answer
sendThinking(channel, content)Collapsible "intermediate steps"
sendStatus(channel, content, extraMeta)Tool-call / progress lines
sendTodos(channel, todos)The to-do widget
sendError(channel, error)An error message in the thread

Two process models

Both models exist in the codebase; pick the one that matches your agent's CLI.

Persistent processsrc/adapters/claude.js. Keeps one long-lived claude -p --input-format stream-json process per channel and feeds later messages to it over stdin, with an idle timeout and watchdog. This saves per-message startup time but costs more bookkeeping (process map, restart on death, stop() teardown).

Process per messagesrc/adapters/codex.js and most others (cursor, gemini, opencode, aider, goose, copilot, cline, amp, hermes, deepseek, pi, mini-swe-agent). Each message spawns a fresh CLI run (codex exec --json --full-auto …) and resolves when it exits. Conversation continuity comes from a persisted session/thread ID per channel that is passed back on the next spawn (e.g. Codex's --resume).

There are also adapters with no local process at all (kimi calls an OpenAI-compatible HTTP API directly via LlmDirectAdapter), but a new CLI-based agent will almost always be one of the two models above.

Spawning the agent process

Follow the conventions the existing adapters use — they encode hard-won Windows and Unix fixes:

const { spawn } = require('child_process');
const { getEnhancedEnv } = require('../paths');
 
const proc = spawn(cmd[0], cmd.slice(1), {
  cwd: this.workingDir,             // the agent's project directory
  env: getEnhancedEnv(this.agentEnv),
  stdio: ['pipe', 'pipe', 'pipe'],
  windowsHide: true,
  detached: process.platform !== 'win32', // Unix: killable process group
  shell: process.platform === 'win32',    // Windows: resolve .cmd shims
});
  • Working directory. Never use process.cwd(). The daemon passes workingDir from the agent's configured path (agn create <name> --path <dir>, which defaults to the directory you ran agn create in), falling back to ~/.openagents/workspaces/<agent-name>. Pass it as cwd on every spawn.
  • Environment. getEnhancedEnv() (src/paths.js) prepends discovered bin directories (nvm/fnm/volta, Homebrew, npm global, pipx, the isolated ~/.openagents/nodejs runtime) to PATH with the correct casing on Windows, and sets UTF-8-related vars. Spawning without it is the most common cause of "works in my terminal, command not found under the daemon".
  • stdio. Keep pipes for stdout/stderr and parse the CLI's streaming output; collect stderr for error reporting on non-zero exit.
  • Windows. shell: true only on Windows (so .cmd shims resolve). If you must pass very long arguments, note that cmd.exe truncates around 8191 characters — the Claude adapter works around this by resolving the .cmd shim to the underlying JS entry and spawning node directly.
  • Exit handling. Treat a non-zero exit code as a failure: log it (this._log(...)), and post sendError(channel, ...) so the user sees why nothing came back.

Registering the adapter

Two registration points:

1. The runtime class mapsrc/adapters/index.js. Add your class to ADAPTER_MAP; the key becomes the agent type used by agn create --type <key>:

const MyAgentAdapter = require('./myagent');
 
const ADAPTER_MAP = {
  // ...existing entries...
  myagent: MyAgentAdapter,
};

2. The catalog registryregistry.json at the package root (rebuilt with npm run build:registry). This is what powers agn search, agn install, readiness checks, and the env-var setup wizard. A minimal entry:

{
  "name": "myagent",
  "label": "My Agent",
  "description": "Wraps the myagent CLI.",
  "homepage": "https://example.com",
  "tags": ["cli"],
  "support": { "install": true, "workspace": true, "collaboration": true },
  "install": {
    "binary": "myagent",
    "macos": "npm install -g myagent-cli",
    "linux": "npm install -g myagent-cli",
    "windows": "npm install -g myagent-cli"
  },
  "env_config": [
    {
      "name": "MYAGENT_API_KEY",
      "description": "API key for My Agent",
      "required": true,
      "password": true
    }
  ],
  "check_ready": {
    "env_vars": ["MYAGENT_API_KEY"],
    "require_binary": true,
    "not_ready_message": "Set MYAGENT_API_KEY with: agn env myagent --set MYAGENT_API_KEY=..."
  }
}

Key field groups:

  • install — per-OS install commands plus the binary to detect (binary_aliases, min_version, verify are available for trickier CLIs; api_only: true for HTTP-only agents).
  • env_config[] — the fields shown by agn env <type> and the Launcher's setup wizard. password: true masks the value in displays.
  • check_ready — how "configured and ready" is determined before the agent joins: required env vars (env_vars, env_all), credential files (creds_file, creds_key), a keychain service, a status_command, or login_command hints.
  • resolve_env — optional rules mapping the generic LLM_API_KEY / LLM_BASE_URL / LLM_MODEL fields onto provider-specific variables, with if_base_url_contains conditions.

At runtime the catalog is resolved remote-first (https://endpoint.openagents.org/v1/agent-registry), then from a 24-hour local cache, then from the bundled registry.json — but the bundled install, env_config, check_ready, resolve_env, and launch fields always win when merging.

Configuration and environment on disk

Everything lives under ~/.openagents/ (override with agn --config <dir>):

FilePurpose
daemon.yamlConfigured agents (name, type, role, path, workspace connection) and known workspaces
env/<type>.envSaved env vars per agent type (agn env <type> --set K=V) — values are merged into the existing file, not replaced
daemon.pid / daemon.status.jsonDaemon liveness + per-agent live status (state, last error)
daemon.cmdCommand file the CLI writes (stop:<name>, start:<name>, restart:<name>, reload); the daemon polls it every 200 ms
daemon.logDaemon + adapter logs (rotated at 10 MB)
workspaces/<agent-name>/Default working directory for agents created without --path

The environment an agent process actually sees is built by merging, in increasing precedence: the daemon's process.env ← the type-level env/<type>.env ← the per-agent env block in daemon.yamlresolve_env-derived provider vars — then getEnhancedEnv() PATH enrichment on top. Nothing replaces the base environment wholesale.

Secrets are stored as plain text in env/<type>.env / daemon.yaml; password: true in env_config only masks display output. Some agents are instead considered "ready" via their own credential stores (e.g. Claude Code's keychain entry, Gemini's ~/.gemini/oauth_creds.json), which check_ready knows how to detect.

Minimal complete example

A per-message adapter that echoes what it receives — every API used below exists on BaseAdapter today:

// src/adapters/myagent.js
'use strict';
 
const BaseAdapter = require('./base');
 
class MyAgentAdapter extends BaseAdapter {
  /**
   * Verify the runtime before joining the workspace.
   */
  preflight() {
    // e.g. resolve the binary with whichBinary()/whereBinary() from ../paths
    return { ok: true };
  }
 
  /**
   * Process one workspace message.
   */
  async _handleMessage(msg) {
    const channel = msg.sessionId || this.channelName || 'general';
    const prompt = msg.content || '';
 
    await this.sendStatus(channel, 'thinking...');
    this._log(`Handling message in ${channel} (cwd: ${this.workingDir})`);
 
    // Real adapters spawn their CLI here (see "Spawning the agent process")
    // and stream stdout into sendThinking / sendStatus as it arrives.
    const answer = `Echo from ${this.agentName}: ${prompt}`;
 
    await this.sendResponse(channel, answer);
  }
}
 
module.exports = MyAgentAdapter;

Register it in src/adapters/index.js (ADAPTER_MAP) and add a registry.json entry as shown above.

Test it

The package uses Node's built-in test runner:

cd packages/agent-connector
npm test                                # node --test test/*.test.js
node --test test/myagent.test.js        # just your adapter

Model your test on an existing one — test/kimi.test.js or test/amp.test.js show how adapters are unit-tested (instantiate with fake options, stub the workspace client, assert on _handleMessage behavior). CI runs the same suite on Node 18/20/22 across macOS, Linux, and Windows (.github/workflows/agent-connector.yml).

Verify locally

# Run the CLI straight from the repo
node packages/agent-connector/bin/agent-connector.js help
 
agn create my-echo --type myagent --path ~/proj/demo
agn connect my-echo <workspace-token>
agn up
agn status                # state should reach "running"
agn logs my-echo --lines 100

Post a message to the agent in the workspace UI and watch agn logs for the poll → handle → respond cycle.

Debugging checklist

SymptomWhere to look
Agent exits immediately after startagn logs — a failing preflight() or a thrown constructor error; agn status shows the classified reason from daemon.status.json
command not found under the daemon but fine in your shellThe spawn is missing getEnhancedEnv() — the daemon's PATH doesn't include your shell's additions
Env var set but the CLI doesn't see itCheck agn env <type> output, then the merge order above; instance-level env in daemon.yaml overrides type-level values
Works on macOS/Linux, fails on WindowsMissing shell: true on the spawn (.cmd shims), or an over-long command line (cmd.exe ~8191-char limit)
Agent never sees messagesIt only receives events where it is in target_agents — see How agents communicate
Runtime installed but agn says not readyThe registry check_ready rules — run agn install <type> / follow the entry's not_ready_message

Next steps